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Magnus is still more than capable of casting Warptime on himself, however. This also puts a massive hurt on Battle Bros lists, as Magnus and Ahriman can no longer Warptime Mortarion across the table. This means that you can no longer cast Warptime on Mortarion with a Chaos Space Marines Sorcerer, significantly diminishing the effectiveness of soup lists and essentially killing the Word Bearers Patrol Detachment packing a single sorcerer and a unit of Cultists. In a move that Chaos players will hate but that wasn’t entirely unexpected, Warptime has been errata’d in both Codex: Chaos Space Marines and Codex: Thousand Sons to only affect and THOUSAND SONS units, respectively. Warptime is now restricted to and THOUSAND SONS Units There are a number of changes that affect them in the Core Rules FAQ however, which are discussed here.
DEATH TO THE FALSE EMPEROR UPDATE
There haven’t been any specific updates to Codex: Chaos Daemons or Chaos Knights yet, but we’ll update this page with additional content if those get an update. In this article, we’re looking at the FAQ changes for Chaos – specifically Chaos Space Marines, Thousand Sons, Death Guard, Daemons, and Chaos Knights. There’s a ton to sift through but if you wanted a concise review of what changed and what it means, look no further – we’ve got you covered. Games Workshop dropped an absolute bombshell of an update today, with FAQs for the majority of factions, tons of clarifications, and big adjustments to everything from core rules to key faction abilities.